Starcraft Olimoley talks about admining esports tournies, the Korean matchfixing scandal, WCS, and much more.

CyanEsportsCyanEsports 2016-12-17 17:09:33

Olivia ‘Olimoley’ Wong is a pillar of the StarCraft 2 esports scene. Starting with TeSPA in 2012, Olivia worked her way into crucial, but less glamorous roles than we traditionally hear about in esports. Rather than becoming a caster or working in front of a camera, Olimoley assumed roles such as webmaster for TeSPA, and content management and team management for Axiom Esports (the StarCraft 2 team that was owned and created by Genna and John Bain).

Currently, Olivia is perhaps best known as the founder and admin of the Olimoleague, a Korean based weekly SC2 tournament. The Olimoleague has been gathering steam in recent months, partnering with Twitch Korea and hosting offline monthly finals.

With her insight on the Korean matchfixing scandal, the WCS system, grassroots esports initiatives, and so much more, Olimoley can provide some keen insight on the inner workings of StarCraft 2 esports and the Korean scene at large.

Approximate Time Stamps:

1:00 – How’s Crank doing with his injury?

2:30 – How are your dogs doing? What was it like bringing them from the US to Korea?

3:45 – How did you get into gaming?

6:00 – How did you start your esports journey?

7:00 – What was it like working with TeSPA in the early days?

8:00 – How did you join up with Axiom Esports?

9:18 – While you were the Axiom content manager, you focused on content that showcased the Korean players’ personalities. What were your goals with this content?

12:07 – Do you think this content had an effect on the SC2 scene overall?

14:05 – Axiom felt like a team that was very close knit. What was it like working in that environment?

16:42 – Tell us about your involvement with Totalbiscuit’s Shoutcraft Kings.

20:00 – Tell us about how you came up with the idea for the Olimoleague.

22:30 – Were you concerned with crowdfunding the Olimoleague?

24:55 – How did the partnership between Twitch Korea and the Olimoleague come to be?

26:21 – Can you tell us anything about VSL, the studio where the Olimoleague is run?

27:25 – Is growing the Olimoleague’s Korean audience a high priority goal for you?

28: 35 – Lots of people speculated that the end of Proleague would mean better numbers for the Olimolgeaue. Have you seen a bump since that announcement?

30:48 –How big a factor was matchfixing in the closure of Proleague and the Kespa SC2 teams?

36:35 – You helped to break the matchfixing scandal in 2015. How did you come upon the knowledge that matchfixing had become an issue in Korean StarCraft 2?

39:36 – WCS 2017 has been revealed, a format that will stay with us into 2018 as well. What are your initial impressions of WCS 2017’s format?

42:44 – Are you satisfied with the number of global events that are scheduled for WCS 2017?

45:50 – As a leader in the grassroots SC2 scene, do you feel that WCS 2017 is a better format for people like you?

47:10 – SPOTV released a statement in regards to SSL that implied that they would still produce SC2 content in 2017. Do you know anything about that?

47:48 – Where do you see the Korean SC2 scene headed now?

50:20 – IEM Gyeonggi has faced problems with scheduling. Can you speak to the controversy surrounding this event?

53:50 – FAN QUESTIONS HardRevenge from Twitter asks: What’s the most frustrating part of administrating an event/tournament? Do you have any stories that you want to share?

Mycmo on Reddit asks: What’s the one thing that anyone should keep in mind when they’re running a tournament?

58:25 – What are your personal goals/plans for esports in 2017?

1:00:17 – Wrap up

Follow @CyanEsports on Twitter for more Starcraft articles and interviews.

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