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DeKay eventually revealed a screenshot of a Skype conversation between the NiP CEO and someone else. DeKay had gotten consent from his source to reveal this screenshot, but he might as well not even have bothered. NiP players and people within the organization vehemently denied these “rumors,” and that’s who the fans decided to believe. Even though the Virtus.pro management had recently been proven to be lying about the imminent departure of TaZ and DeKay’s request for comment, fans still took their side, and it was for no other discernable reason than being a fan of that team.
These issues—not believing DeKay despite his good track record, siding with the team even though they are clearly lying, and demanding sources—are all, in my mind, due to the demographic we are dealing with. According to an estimate Thorin has mentioned a few times before, most fans of esports have only been following the game for a matter of months. They find a game, get hooked, and get so hooked that they find themselves watching esports. And for a large percentage of people, their interest wanes after a time. They may move onto another esport, or maybe, they won’t. The point is that most Counter-Strike fans haven’t even witnessed Luminosity win their first Major, nor have the more ignorant fans been given enough time to appreciate an investigative journalist’s track record. If and when they finally do depart, the knowledge they have gained will all be for nought as a new, ignorant fan will have taken their place.
Among the conventional sports crowd, there are fans who are 80 or 90 years old. There is no such thing in esports. John Wooden, a historic hall of fame college basketball player and coach, coached until age 65 and died at age 99. In Counter-Strike, our oldest player is TaZ at age 32, and by far the oldest community figure is SirScoots at age 51. The demographic of sports fans means that many will have been around for a long time, as long as they can remember in many cases, but the advanced age of many sports fans also has another effect.
Not only are esports fans new to the esport, but many of them are also new to life. When compared to a more age-diverse community, like sports, it makes sense why those who are into esports, typically young people, will lack an understanding of journalistic ethics and common sense. They just haven’t watched or read the news. Due to a largely migratory and young fanbase, journalistic ethics need to be explained over and over again and misunderstandings due to the ignorance of fans are incessant. These problems are never ceasing because of the effect that echo chambers have. In an echo chamber, misinformed and uninformed people get unjustified validation for holding a wrong belief, compounding the problem. There just aren’t enough people to step in and tell the kids what’s what.
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I don’t believe that investigative journalists will encounter the problems regarding fans in the long-run, but it really will take a long time for that to happen. While I believe the esports viewer base will get older, that is going to take a long time as many fans will lose interest and pursue other activities, like dating or raising a family. One problem when it comes to understanding investigative journalism that is unavoidable is that there will always be a migratory fanbase as new games will always be coming out, which definitely is not the case with conventional sports. Therefore, you won’t be able to combat these issues surrounding insider reporting just based on one’s track record alone as fans will need to be exposed to proven story after proven story.
Investigative reporting in esports is not dead, and it isn’t going to die anytime soon. Investigative esports reporting has laid claim to something insider sports reporting won’t ever be able to—near perfect accuracy. As Richard Lewis stated, “The average sports journalist has a way worse ratio of accuracy to false stories than the average esports reporter,” and that’s why esports transfer reports are getting to the front page of reddit, such as Jacob Wolf’s report on Koo Tigers, and sports gossip is relegated to the back page. Young, ignorant fans are almost always crying for esports to become like the mainstream, for themselves to validated in some strange way, but this is one area where I am glad to say esports is never going to be like the mainstream.