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There are 5 majors and 5 minors in the Dota Pro Circuit which feeds into TI. This allows for ample opportunity for teams make it into TI but also for international competition to be shown throughout the year on a consistent basis. Although TI is a phenomenon that transcends Dota and bleeds into the general esports audience, just as Worlds does for LoL, there is a clear disconnect between the two titles when it comes to international competition.
Another major esports title, Counter-Strike Global Offensive, is littered with international competition. Valve sponsors two tournaments a year, dubbed as “Majors”, and third-party tournament organizers host what are called the “minors”, but both still have top teams compete in an international fashion and showcases some of the highest levels of gameplay. With LoL only having two serious international tournaments in a calendar year, we can see that Riot lags behind severely. Intel Extreme Masters, the secondary tournament circuit to Riot’s league structure was abandoned in 2017. As a by-product, Worlds has increased in value, being as it’s the only global tournament with great competitive integrity and prestige, alongside MSI. There is little created opportunity for Riot to build consistent international competition as they have essentially sequestered their game from third-party tournament organizers participating in creating a better product.
The other factor is that LoL is constantly changing from patch to patch compared to CSGO. We only get to witness two iterations of a lineup’s dominance, but with both tournaments being different patches, the progression of a team is only seen in their domestic league in-between MSI and Worlds, which is a half-baked story of a team’s strength, often exposing them when the time comes to playing at Worlds. With CSGO, we have seen the dominant era of Fnatic, Ninjas in Pyjamas, Team Liquid, Astralis, teams which have shown they were consistently the best over the span of long periods of time, repeatedly competing against teams internationally. In LoL, the tragedy is that we don’t get to see teams compete internationally on certain meta. Although CSGO is balanced at a far slower pace, that makes it all the more dire to see how teams stack up in LoL on an increased frequency. Riot is still trying to determine how to add these new global tournaments, but not in the traditional format fans are asking for.
With rumors starting of a LoL World Cup, it’s clear that Riot wants to incorporate more international competition, whether that is up to the competitive standards of fans or not, but with their apprehension in disrupting their main league circuits, they have little wiggle room to have additional tournaments, which is a restriction they imposed upon themselves.
The unfortunate reality is that Riot is also pinching pennies when it comes to their esports tournaments, from renting smaller venues for the LCS Spring Finals to having their casters performing remotely for Worlds in the Los Angeles LCS studio. The last thing they would want is to spend even more money on a venue for another international tournament. One of the key factors which could allow for Riot to resurrect a more global model would be if they grew their sponsorship portfolio, which has consistently been on the rise.
LoL continues to break records for viewership year after year, and with a truly global scene, it’s in a position to create the best yearly format out of any esport, but frankly, has yet to do so. But hey, at least MSI will be upon us soon and before you know it we’ll be talking about Worlds again...without double elimination.
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Izento has been a writer for the LoL scene since Season 7, and has been playing the game since Season 1. Follow him on Twitter at @ggIzento for more League content.
Images courtesy of Michal Konkol/Riot Games and Valve
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